DFO World Wiki. DFO World Wiki is a dedicated English database of Dungeon Fighter Online, an MMO developed by Neo. Ple. Established in May 2. Expand stubs, add new articles, and update missing info pages. ![]() Refer to the wiki guideline if you are new to wikis. Lastly, visit our IRC channel for general guidance. New Area, Guild Dungeon, are available for entry. New equipment, Insignias and Gems, are available. New features, Guild Alliance, Guild Showdown, Guild Contribution, Epic Fragment Exchange, Ancient Gate System, and Town PVP are available. Rework for Otherverse dungeons. New HD Resolution has been added to improve the UI, overall texture, and the feature looks. Level Capped Raise from 8. New Areas, Anton and Castle of the Dead, are available for entry. New Area, Mirror Arad, are available for entry. Coliseum Pv. P Arena now accessible. ![]() Retrouvez le test de Dragon Age : Origins - Awakening sur PC du 18/03/2010. A Test of Faith is a quest that is part of the Urn of Sacred Ashes quest line. It entails a series of challenges in The Gauntlet that test the Warden's faith to. Massive changes and revamps for DFO and F. Mage now can be awakened into 2nd Awakening. Kulun, are available for entry. Ranked Pv. P Arena now accessible. Priest now can be awakened into 2nd Awakening. New Area, Time Gate Requiem located in east of Shonan City, are available for entry. Slayer 2nd Awakening patch. Slayer now can be awakened into 2nd Awakening. New Map, Black Dragon Tournament, located in Suju Arena, now accessible for 2nd Awakening quest only.
New Area, Forgotten Land located in Underfoot, are available for entry. Level Capped Raise from 8. New Area, Eton Industrial Area, are available for entry. Level Capped Raise from 7. New Areas, Suju and Time Gate, are available for entry. Tiki - Fire Emblem Wiki. Tiki“When their time comes, perhaps. That's why I feel a heaviness when I gaze up at night. I'm trapped down here on the earth, when all those I've loved are way up in the sky. So far away, beyond my reach.. I wonder if they ever look down at me too.”—Tiki in Xenologue 1. Fire Emblem Awakening. Tiki (. In the Japanese version of Awakening, she is voiced by Ikue Ohtani. In a desperate bid to shield the human race from the instability of Tiki's power, Naga makes the decision to send Tiki into a state of slumber in the Ice Dragon Temple to suppress her power. Naga then orders Gotoh to watch over Tiki. Every so often, Tiki would awake from her sleep either from the constant nightmares that plagued her or out of a need to eat. Either way, one of the three other dragons at the shrine - Xane, Gotoh, and Bantu - would comfort or feed her and she would shortly be sent back to her slumber. During these short periods, she develops an almost familial relationship with the three, seeing Bantu as a beloved uncle, Xane vaguely akin to an annoying elder brother, and Gotoh as a strict, but fair figure of authority (although Gotoh is convinced that she must hate him for having subjected her to her millenia- long sleep). She also becomes used to Xane's shape- shifting antics enough to immediately see through them. This time of bliss proves to be transient, as the pair is later separated. Shortly after their separation, Tiki is captured and brainwashed by Gharnef, and is compelled to fight against Marth. Bantu succeeds in urging her to snap out of her trance, whereupon she resolves to join Marth's cause, with the jubilant eagerness that she displays in doing so possibly functioning as an indication of her having grown infatuated with him. The remainder of the war sees Tiki meeting Xane again, who constantly frustrates her by imitating her actions. It is later revealed that Xane is present under Gotoh's orders, to protect Tiki. Fearing that Tiki will take after her counterparts, he hurriedly returns Tiki to the Ice Dragon Temple, where he returns her to a state of deep slumber. Should the shield fail to be restored, Gotoh would be forced to destroy Tiki to prevent her degeneration. Eventually, Gotoh entrusts her safety to Marth after he completes the Shield of Seals, finally allowing Tiki the protection necessary to let her leave her slumber indefinitely. The conclusion of the War of Heroes sees Tiki eventually taking up residence in Archanea palace. Tiki resides in the Mila Tree, where she, prior to the events of Awakening, has kept safeguarded the blue gem of the Fire Emblem, Azure, for millennia, ever since the point in time where the gems were distributed. Lucina then clarifies the truth of her identity, compelling Tiki to stand corrected, whereupon she briefly forlornly reminisces over the long- deceased Marth. Quickly snapping out of her reverie, Tiki then proceeds to ask Chrom if he has the Fire Emblem in his possession. Upon being presented with the Fire Emblem, she questions the whereabouts of the Gemstones, save for Argent and Azure. Receiving confusion in response to her remark, Tiki then explains that each one of the Gemstones is infused with a portion of Naga's power, and when mounted on the appropriate alcoves on the Fire Emblem, grants its wielder the ability to perform the rite of Awakening that is required to vanquish Grima. She then goes on to explain that this very fact has resulted in the Gemstones being deliberately removed from the shield and dispersed, before entrusting Azure into Chrom's care and assigning him the task of locating the three remaining Gemstones. Just as Chrom's party is about to depart to begin their search for the remaining Gemstones, Tiki, upon sensing the fell energies of Grima manifesting within the Avatar's core, halts them in their tracks, faintly remarking that they possesses a power that resembles hers. As the Avatar responds in incredulity, Tiki hurriedly recomposes herself, passing off her words as nothing more than ones that are articulated without given due thought as a result of her grogginess from waking up. She decides to remain in the Mila Tree in the meantime. Requiring her to lapse into a resolute state of meditative immobility, her attempt to do so is, however, one that is beset with threat, as a hoard of Risen soldiers appear with the intent of assassinating her. The threat is contained with the aid of Say'ri, Chrom, and the Avatar's efforts, allowing Tiki to complete the ritual. Upon regaining her vigour, Tiki enlists into the ranks of Chrom's army, resolving to defeat Grima. Alternatively, if Tiki is slain, the ritual will end in failure, rendering her incapable of being recruited. The life that she thereafter leads is one that is marked by her paying frequent visits to the humans inhabiting the nearby settlements. In response to Lucina's surprise at her appearing in the basement of Ylisstol instead of Mount Prism, she reveals that the mountain has been conquered by the Risen. She then proceeds to question the whereabouts of the other children characters, and, although vexed upon learning that they had been sent on the perilous mission to retrieve the Gemstones, expresses understanding over Lucina's intent of saving the world by means of performing the Awakening. While in the midst of encouraging Lucina to have faith in the children's survival, Tiki suddenly senses the manifestation of a malicious force within the room. Swiftly responding by pushing Lucina out of harm's way, she is fatally wounded in the process. She then expires, leaving Lucina to howl in agony and grief. At the end of The Future Past 3, after the destitute future- Avatar overcomes Grima's control over his/her body and successfully warps Chrom's army out of his/her world, the soul of Tiki manifests in the Outrealm Gate. Here, she, by virtue of Naga's counterpart in her world having been overwhelmed by Grima, calmly asserts that she will assume the role of the new Naga in said world instead. Tiki's soul then returns to Ylisstol, where she unveils her new identity and calmly reveals that the continued existence of her soul is entirely attributed to the timely intervention of the Avatar, who had effectively prevented it from being destroyed. She further crushes Grima's hopes by revealing that as a result of him engaging in the sacrilege of the divinity of Mount Prism, he had effectively sealed his doom by compelling Naga's power to be concentrated in Ylisstol instead. Granted the authority to resonate with the performer of the rite of Awakening and thence bequeath the power of Naga unto him/her, Tiki then accepts Lucina's covenant. The true power of Falchion awakened, Lucina proceeds to harness it in administering the final decisive blow onto Grima. After Grima has been obliterated, Tiki sadly informs Lucina that because of her role as the new Naga of their world, she can no longer coexist amongst humans anymore. Promising to watch over Lucina and her companions from the heavens with the Hero King Marth, Tiki then fades away. She even mistakenly calls him . However, if the pair manage to achieve an S- Support, Tiki will no longer refer to him as such, as she views him as a unique individual whom she has fallen in love with. She seizes the opportunity to ask Tiki about the time she had spent in the Ice Dragon Temple in ages past, unwittingly causing Tiki to dredge up painful memories of her desolateness there. She does, however, noticeably calm down when she recalls Marth coming to her rescue. When the Avatar asks her if Tiki had loved him, Tiki refuses to answer. Upon waking up, Tiki does not remember the Avatar ever having asked her questions, but recalls a nightmare where . Tiki falls back into her state of slumber, and the Avatar, unfazed by her earlier words, attempts once more to pry more answers from her, only to be threatened to stop. Tiki fondly reminisces over Marth, before coldly asserting that taking the name of the Hero- King is a high honour, and ill- suited to be assumed by anyone. Upon watching Lucina around camp, however, Tiki is forced to recognise Lucina's worth in assuming the name, as a result of her uncanny ability to pull people together and build up rapport with them, much like Marth had been able to. Tiki responds by informing Nah that, as a Manakete, she is burdened with a cruel fate that all Manaketes must accept - That of outliving all of her human friends and losing them to the passage of time, much like how she had lost her beloved Marth. Albeit hesitantly, Nah accepts her fate, but not without requesting that Tiki be her friend, all so that she will have at least one who will live just as long as she will, to which Tiki agrees. She has a popular following online and younger audiences create and share songs made using her software. Not just a fictional character, Tiki also resides in a place called the Bloom Palace, from which she aids the party. She treats the game's protagonist Itsuki Aoi like a big brother. She has no blood type due to being a Mirage, her height is around 1. Her appearance is based on her younger self from Shadow Dragon. She is voiced by Sumire Morohoshi. She shares a close relation with both Marth and Bantu, affectionately referring to them as . Her relationship with Marth developed into a more of a childish crush. As a result of Tiki's long slumber, she hates falling asleep as it had left her alone for several hundred years. She also refuses to eat vegetables unless they have been pickled first. She aspires to preserve the memory of her long departed friends, vowing to protect the future that they had fought for as she does so. However, Tiki laments that all of her friends from long ago have long passed while she remains alive, and at the same time, is well aware that those feelings will happen again when the Shepherds eventually meet the same fate as Marth's army.
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